Wednesday, November 23, 2016

TNGL Weekend Followup

The 2016 Toyz Nation Gaming League (TNGL) hackathon weekend was a tremendous success!
It was our most diverse event yet, with various elements encompassing Electrical and Computer Engineering, Virtual Reality and Game Development, Music Production, Wearable technology, and career development. Thanks to the support of Jelena Kovacevic, head of the ECE department, Drew Davidson, Tom Corbett, from I.D.E.A.T.E, Jesse from the Music department, Oculus, Jecolia from the Sensors team at Google, my dad who brought his music producers Zack, and Miguel, along with his colleague Quincy Taylor from DefJam records, and most of all the students who came from far and wide we were able to boast a unique blend of art and technology.

Students were able to learn about music production, create beats, and develop virtual reality games for Oculus using VR capable rigs transported from the DC Area.

Many students also got to experience the Android Studio environment for the first time using the Android 5.1 smartwatch which my startup Toyz Electonics has been developing on campus. Several students were able to ask Jecolia questions about their application ideas via a live briefing and Q & A session from Google headquarters.

Additionally, students developed apps as diverse as cooking directions with Youtube integration and a medical monitor app, both supported by our wearable technology. This feat was impressible, especially since some teams had never been exposed to Android development. In the 90s my dad had a hip-hop group Da Great Deity dah and currently his music is sold in over 30 countries spanning 4 continents. He was able to bring 2 of his producers who used the equipment provided by the IDEATE department, along with an extensive amount of technology they transported from DC to teach students how to produce music. For many students this was their first time with such an experience. It was truly interdisciplinary in nature: engineering students recognized their artistic potential while making remixes to songs from my father’s hip-hop classic Declaration of War, released in 1998. Quincy Taylor, who works in various capacities with DefJam records spoke to students at length about the recording industry covering topics such as artist management and pursuing a career in the recording industry.

TNGL entertained participants from DC area schools which included University of Maryland, George Mason University, and Trinity College. Additionally, local schools participated such as the University of Pittsburgh. The exciting thing about the virtual reality games was that students were able to play test games that were developed at the Hackathon and gave incredible insight to aspiring virtual reality game developers. We also incorporated social media via live streaming so potential students who were visiting were able to participate in the event. Followup Job Opportunities in both Music and Engineering fields were available to participants who attended this event. Overall this event was a huge success and we look forward to our next event slated for February 2017!

Here are some photos attached below, for a link of all photos and videos (which will continuously be updated) please click this link! Thank you!

Friday, August 19, 2016

Toyz TV Box: Turn your TV to a Smart TV!

Purchasing Options Android or Windows

Introducing The Toyz TV Box. Turn your TV into a Smart TV running either Full Android 5.1 (pictured above) or Windows 10!

 The Android 5.1 Version sells at $150 with 4K video capabilities, USB and MicroSD support for expanded memory and comes with keyboard with mouse, speaker, and gyroscope

The Windows 10 Version sells at $200 with 64GB of storage and with keyboard with mouse, speaker, and gyroscope 

Free Bluetooth Game Controller, a $40 value with first 50 orders!

On sale today!

Friday, April 22, 2016

Toyz Watch Developer and Beta Edition

Purchasing Options 1 or 2 pcs


As you know we’ve been doing hackathons at cmu and at our hackathon this incredible group of women developed a gaming app based on our smart watch. An HBCU (Historically Black College and University) with their own hospital will be doing research this fall with over 100 students on medical applications of this watch. We want to open up an opportunity to get 90 more watches out to beta testers and developers. We are offering a special rate of $250 for one watch and $400 for two. There’s a limit of two per person and this opportunity will be for 7 days beginning Today April 22nd. You can message me with questions, here are the specs. I look forward to building a great community!

MTK 6580 Cortex A7 Quad Core 1.3Ghz processor
LCD 1.3" IPS 360*360 Pixels capacitive
450mAH battery
Heart Rate monitor, Pedometer, Sleep Monitor, sedentary minder, remote speed dial, music player, stopwatch voice recorder, gyroscope, WIFi, Bluetooth 4.0 BLE,
3G WCDMA B1/B5  GSM (850/900/1800/1900 Mhz)
Android 5.1 OS

Tuesday, April 5, 2016

TNGL Spring Hackathon and Gaming Tournament SDK

Products Available to Hack 

PcDrino 8 Development Kit
Raspberry Pi 2
Intel Curie Andrino 101
PPS1 with Intel Z3735F & Windows 10
PPS 1 with Intel Z3735F w battery and Windows 10
PPS 1 with Intel Z3735F w Android 4.4/Windows 8 dual boot
Android 4.2/4.4 smartwatches with MTK6572 512MB RAM 4GB ROM 5MP camera 
Android Tablet MTK 8382 8GB ROM 1GB RAM
TOYZ 21" ALL IN ONE Desktop RK3188 2GB RAM 32GB ROM
QUALCOMM Dragonboard 410c
Bluetooth headphones (MP3 player) with FM RADIO and MICROSDcard integration
WIFI smartglasses with full HD CAMERA and MicroSD card slot


Monday, November 23, 2015

TNGL Weekend Report

The weekend of November 13th to 15th a group of CMU students gathered in Hunt TNGL Weekend Report. During the weekend of November 13th through the 15th, a group of Carnegie Mellon University (CMU) students gathered in Hunt Library Studio B for the first-ever TNGL (Toyz Nation Gaming League) Weekend. TNGL Weekend is a hackathon/game jam aimed at motivating a diverse range of students to collaborate in projects, utilizing both technology and creativity.
The event was a success and a great learning experience! For 48 hours, beginning Friday, November 13th, four teams raced to build a game. Friday night was utilized for idea-generating and planning. After taking a break to sleep at 12am and returning at 9am on Saturday for breakfast, the work truly began and continued until 12pm on Sunday. A total of 10 participants and 11 observers attended the event with diversity achieved on multiple levels: majors of study, school/class year, ethnicity, gender, and race, meeting a big part of the gaming league’s goal to achieve innovation and creativity through a diverse body of participants. Throughout the event, many informative discussions took place that transformed into impromptu lectures with TNGL’s faculty advisor, Thomas Corbett, Associate Producer with Electronic Arts and EA Special Faculty for the Entertainment Technology Center at CMU. These discussions involved next generation technology and the future of gaming, including but not limited to Virtual Reality, Augmented Reality and Biometrics. At the event’s conclusion, the four teams presented their projects: an in-progress VR experience using the Kinect and Oculus Rift, a text-based two-player game written in Python, a Unity-based reaction-time game set in an eternal train tunnel, and a level-based platformer game with interactive music elements. The founder, Wole Idowu, also presented a long-running project, a Personal Portable Server (PPS1) using Intel’s platform: a Z3735F quad core processor with 2GB of RAM; a Windows 10 operating system; and wireless charging capabilities for mobile devices. The presentation began an engaging discussion on the Internet of Things and useful applications. Through this experience, the TNGL officers learned many things that they plan to utilize in the planning and execution of future events. In this first event, the TNGL achieved innovation, engaging discussions of ideas, superb creative engagement, and widely diverse participation and audience. The TNGL officers are analyzing attendance data and presentation footage in order to best implement what they learned in moving forward. The TNGL looks forward to scaling up its event planning process in order to host a larger and more interscholastic TNGL Weekend next spring! The attendance data and presentation video are available online and for further review, upon request.

Thursday, November 12, 2015

TNGL Game Jam/ Hackathon this weekend at Carnegie Mellon!

Hi Everyone,

So the Toyz Nation Gaming League is in the process of becoming an official student organization at Carnegie Mellon and to kick of we will be hosting a hackathon/game jam event called TNGL Weekend at Carnegie Mellon this November 13th - 15th! We are partnering with their IDeATe (Integrative Design, Arts and Technology Network) department, a new interdisciplinary program combining the arts and technology fields, as well as Carnegie Mellon’s Entertainment Technology Center and Carnegie Mellon’s Advising Resources Center. The event is currently on IDeATe’s website: Check it out!